Sophie - I'm sorry.
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Date: 2014-07-09 00:18
Security: Public
xposthttp://soph.livejournal.com/237194.html
Tags:steam
Subject: I'm sorry.

I want to apologise for my last entry. (This apology is being made without any prompting or feedback from anyone.)

As a game, Air Control does not live up to the standards expected by most people. But developing and publishing the game is likely a learning experience for the developer, and they chose to publish it. I do not normally engage in public shaming when the problem is most likely due to lack of experience, and I'm kinda embarrassed that I did so here. I should be holding myself to better standards than that, and I failed in this case. I'm sorry.

I believe that with encouragement and experience (including the experience learned from developing and publishing games like this), people can create awesome things. Killjoy, please don't let the experiences of this game stop you from learning more about game creation.

Thank you, and I'm sorry to anybody I may have triggered with my public shaming.

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MM Writes
User: [personal profile] marahmarie
Date: 2014-07-10 05:30 (UTC)
Subject: (no subject)

Why are you apologizing for having an opinion? You have an opinion. You shared it. This is not a crime.

In hindsight, maybe the original post could've mentioned that the low quality of the game you particularly dislike might have been due to the game author's lack of experience and/or lack of innate talent in authoring it. Maybe you could add a P.S. or ETA saying in retrospect it might not entirely be Steam's fault for letting this game be on their lineup of games. But if you feel the game sucks you have every right to say that. The only people I can see you triggering with that announcement are fans of that game, but fans should know to always expect push-back and honest critique from non-fans - especially on the Internet, which is still the Wild West in terms of disagreements over everything.

An interesting offshoot idea here (maybe for another post) is a) how much quality control does Steam actually have (or choose to have) over games published on their platform and b) in your opinion (which I do care to hear) should it be more or less control, or stay about the same? Why?

Edited (clarity) 2014-07-10 05:32 am (UTC)

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